Role models are often used as units. Units of different roles have different types. A unit type determines some characteristics of the unit, including editable attributes and default attributes. Role units can be divided into three types as follow.
- Hero: This type is not limited.
- Architecture: Unable to move, turn around, or gain experience.
- Creature: Unable to gain experience points.
Each model has corresponding actions. You can preview all units and their actions in the Resource Manager.
You can call a role model and its actions through Trigger.
After selecting a role in the Operation Area, you can change its actions in the Object Preview Area.
In Object Editor - Data, You can set whether a unit has HP, the HP style, and whether to display the player name. In Object Editor - Display, you can also change the role's actions and view the corresponding animation at the bottom of the window.
If you want to replace a model, you can click Resource Manager.behind the model name in Model Settings section to enter the