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GuidesReference
  • Getting Started
    • About CliCli
    • Overview
    • Setting Up CliCli Editor
    • Introduction to CliCli Editor
    • Developing on CliCli
      • Design For Clicli
      • Work in CliCli
      • The Clicli User Base
      • Working With Assets
      • Promoting on CliCli
      • Earning on CliCli
    • CliCli Creator Content Guidelines
    • Project Setting
      • Overview
      • General Setting
      • Hotkeys
      • Game Language
      • Game Rules
      • Player Setting
      • Artistic Effects
      • Size
  • Navigation
    • Start Page
    • Main Interface
      • Menu Bar
      • Preview Area
      • Placed Objects Area
      • Functional Operation Bar
      • Operation Area
      • Tool Palette
      • Log
    • Object Editor
      • Interface of Objects Editor
      • Functions of Objects Editor
      • Reuse of Objects Editor
    • Trigger
    • UI Editor
      • UI Navigation
      • Panel
      • Scene UI
      • Widget
      • Components
      • Attributes
      • Convas
      • Events
    • Resource Manager
    • Asset Store
    • Table Editor
    • Example
  • Publishing
    • Upload Game
    • Multiplayer Test
    • Creator's Dashboard
  • Art Assets
    • Texture
      • Cliff Texture
      • Terrain Texture
    • Weather
    • Role Model
    • Item Model
    • Audio
    • Particle
  • Scripting
    • Scripting In CliCli
    • Visual Scripting
      • Communication with NPC
      • Equipment Limit
      • Behavior Trees
    • Basic lua syntax
  • Example Projects
    • Overview
    • Terrain Setup
    • Operation of Object Editor
    • Operation of Trigger Editor
    • Appearance Layer Optimization
  • Guides
    • Getting Started
      • About CliCli
      • Overview
      • Setting Up CliCli Editor
      • Introduction to CliCli Editor
      • Developing on CliCli
        • Design For Clicli
        • Work in CliCli
        • The Clicli User Base
        • Working With Assets
        • Promoting on CliCli
        • Earning on CliCli
      • CliCli Creator Content Guidelines
      • Project Setting
        • Overview
        • General Setting
        • Hotkeys
        • Game Language
        • Game Rules
        • Player Setting
        • Artistic Effects
        • Size
    • Navigation
      • Start Page
      • Main Interface
        • Menu Bar
        • Preview Area
        • Placed Objects Area
        • Functional Operation Bar
        • Operation Area
        • Tool Palette
        • Log
      • Object Editor
        • Interface of Objects Editor
        • Functions of Objects Editor
        • Reuse of Objects Editor
      • Trigger
      • UI Editor
        • UI Navigation
        • Panel
        • Scene UI
        • Widget
        • Components
        • Attributes
        • Convas
        • Events
      • Resource Manager
      • Asset Store
      • Table Editor
      • Example
    • Publishing
      • Upload Game
      • Multiplayer Test
      • Creator's Dashboard
    • Art Assets
      • Texture
        • Cliff Texture
        • Terrain Texture
      • Weather
      • Role Model
      • Item Model
      • Audio
      • Particle
    • Scripting
      • Scripting In CliCli
      • Visual Scripting
        • Communication with NPC
        • Equipment Limit
        • Behavior Trees
      • Basic lua syntax
    • Example Projects
      • Overview
      • Terrain Setup
      • Operation of Object Editor
      • Operation of Trigger Editor
      • Appearance Layer Optimization
  • Reference
    • ECA
      • Overview
      • Parameter Settings
      • Variable Settings
      • Validity of Triggers
      • Multilayer Structure of Triggers
      • Function Library
    • LUA API
      • Overview
      • Classes
        • Overview
        • Ability
        • Area
        • Beam
        • Camera
        • Destructible
        • Item
        • Item Group
        • Light
        • Modifier
        • Particle
        • Path
        • Player
        • Player Group
        • Point
        • Projectile
        • Scene UI
        • Selector
        • Timer
        • UI
        • UI Prefab
        • Unit
        • Unit Group
      • Data Type
        • Enum
      • Global
        • Overview Global
        • Lua Globals
        • Common
        • Global Events
        • Math
        • Util
      • Example
        • Overview
        • NPC Communication
        • Equipment Limitation
        • Behavior Tree
        • Examples
  • Guides
  • Getting Started
  • Project Setting
  • Overview

Project Setting

After a project is created, you can set the existing project through the Edit and Details options in the CliCli Editor menu bar, including General Settings, Hotkeys, Game Language, Game Rules, Player Settings, Art Style, and Size.

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CliCli Creator Content GuidelinesGeneral Setting