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      • Introduction to CliCli Editor
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      • Basic lua syntax
    • Example Projects
      • Overview
      • Terrain Setup
      • Operation of Object Editor
      • Operation of Trigger Editor
      • Appearance Layer Optimization
  • Reference
    • ECA
      • Overview
      • Parameter Settings
      • Variable Settings
      • Validity of Triggers
      • Multilayer Structure of Triggers
      • Function Library
    • LUA API
      • Overview
      • Classes
        • Overview
        • Ability
        • Area
        • Beam
        • Camera
        • Destructible
        • Item
        • Item Group
        • Light
        • Modifier
        • Particle
        • Path
        • Player
        • Player Group
        • Point
        • Projectile
        • Scene UI
        • Selector
        • Timer
        • UI
        • UI Prefab
        • Unit
        • Unit Group
      • Data Type
        • Enum
      • Global
        • Overview Global
        • Lua Globals
        • Common
        • Global Events
        • Math
        • Util
      • Example
        • Overview
        • NPC Communication
        • Equipment Limitation
        • Behavior Tree
        • Examples
  • Reference
  • LUA API
  • Overview

overview

This trigger and lua reference documents all of the classes, functions, events, and properties that you can use when creating on CliCli.

Function LibraryOverview